Thursday, June 22, 2006

Prey demo - nice ideas

I have to say I was very sceptical about Prey but after launching the demo I got hooked.

You start in a bar where your girlfriend works and some drunk guys try to grab her. So you take your pipe-wranch and BAMMM! Then the room starts to shake, a spaceship appears and starts sucking everything up. In the background Blue Oyster Cult's Don't Fear the Reaper starts playing which really sets the right mood for some action.(I remember hearing the tune in some Steven King movie)

You're sucked into this spaceship which seems like some alien torture chamber. The Doom3 engine really sets the right atmosphere with it's dark shadows, but at least the lighting is adequate in this game (unlike Doom 3...buuaaah...I remember installing a mod called duct tape which made possible the use of a flash light with the gun heh)

There are some weird things which introduce some interesting gameplay ideas in an FPS:
  • Gravity paths - these are paths which have a gravitational pull and if you walking it you may end up walking up a wall or even walk on the ceiling.
  • Gravity switching - you can shoot a switch and the gravity changes to that floor which hosts the switch.
  • Spirit switching - you leave your body to use your spirit to reach some places which can't be reached with your physical body
Then there are some other interesting things that happen during the demo. The game makes use of portals and at one point you see yourself through a portal and so can end up walking after yourself, weird feeling hehe. Another interesting part was that you get shrunk into a container and you see a huge alien coming towards this container and then decides to join the fun inside the container.

I can't wait to play this multiplayer with my friends. Should be interesting.

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